Lampshaded by Kazooie who was expecting an epic final battle at the end. Mooks, but no Bosses: The hack has plenty of enemies to fight, but none of the boss characters are used.Marathon Level: Night n Day Dale, due to basically being two worlds in one.Hub Level: Dreamy Depths, with tunnels connecting to each of the worlds.The former is a castle in daylight with water and high up in the sky, while the latter is more of a Lethal Lava Land and Mordor-type castle more common for a final level. Hailfire Peaks: The last level, Night n Day Dale, aka Daybreak Barracks and Nightfall Fortress.Green Hill Zone: Glowing Gardens is the closest thing despite being underground.Good All Along: Loggo appears to be the main antagonist of the game as he speaks throughout Dreamy Depths similar to Gruntilda in the first game, but the end of the game reveals that he just wanted to give Banjo and Kazooie a new game to explore and have fun.Dream Land: The entire game is set in one, created by Loggo the toilet.Dream Episode: The entire game is a dream that Banjo and Kazooie are in.It is essentially the closest thing to a Final Boss. Creative Closing Credits: The credits sequence is a mini-level, the Credits Tunnel, filled with enemies. ![]()
0 Comments
Leave a Reply. |